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Spyro reignited trilogy boss
Spyro reignited trilogy boss







spyro reignited trilogy boss

Sorceress: I know Ripto got nerfed hard in Reignited but at least he was still somewhat of a threat, the Sorceress is target practice at best.

Spyro reignited trilogy boss plus#

Plus i miss the original atmosphere with the stage where the ribs were dark like a cave and the ooze were glowing cyan!

spyro reignited trilogy boss

Plus with the camera locking on the boss, minions like the fireball and even the returning Buzz are absolute pushover to deal with it. Here, while its fast to come out, it barely covers half the stage and they don't have shockwaves acommpany the impact, meaning this attack is easy to dodge. Scorch: Scorch had a dangerous fireball attack where it almost covered the entire Arena and combine that with the camera and this attack wasn't easy to dodge. Hes slower, his fist slam is easier to dodge, hes easier to hit, his laser beam attack is slow and doesn't follow you like the original, Spike is a joke in this game AND he has less HP. Spike: Spike was nerfed into oblivion to the point where hes a laughing stock. Plus he doesn't enter the fire shield thing after the roll attack like he used to. In Reignited, he mostly stands around, his rollinf attack is slow and it's seems he even gives up after you outflank him. In the original he always started by trying to take a bite you and his torpedoes were fast coming at you where here, he mostly goes for the torpedoes, and couple with his slow speed, you could shred him in under a minute.īuzz: Buzz was a lot more aggressive in the original, charging at you constantly and his rolling attack was always fast and directly behind you, meaning you slowing down will instantly run you over. ONTO TO SPYRO 3 WHERE OUTSIDE THE SPARX BOSSES AND SLEEPYHEAD WHO ARE MORE OR LESS THE SAME, THESE GUYS PLUMMET IN THREAT LEVELīluto: This guy is pure cakewalk. Stage 3 is more or less the same except the bird is slower, less evasive and easier to hit. In the original, it took like 10-12 HP per round where in Reignited, it's 8 per round! Thankfully, Ripto gets back his dangerous accuracy on Stage 2 on top of Robo-Gulp, but Robo-Gulp himself was nerfed! He takes forever to actually consume an orb, making it easy to snatch one away from him and his orb attack is less threatening as well. Not to mention Ripto moves a little slower and has less HP.

spyro reignited trilogy boss

In the original they were large and pretty accurate, meaning they were a huge threat where in Reignited, they're exact opposite! They're small and increbely easy to dodge in the first phase. Ripto: OMG Ripto, they nerfed you hard! His main attack is firing magic fireballs. LETS GO OVER WHOSE BEEN SCREWED SHALL WE?Ĭrush: Hes much slower to chase you, his shockwave attack is slower and not as larger, and his fire ball attack is not only slower and smaller, but way less accurate, making it easier to dodge. Ox: More or less the same except he doesn't throw as much bombs and is much easier to bomb. Probably the boss that actually got buffed. Gulp: Gulp is more or less the same but still remains a challenge especially going for the don't get hit skill pointĬhinese Dragons: These guys are actually harder! Theyre faster, harder to hit and attack more often. I'm gonna go over every boss except these guys: They were always so fun and combining with the badass music that accompanied them, it hits home hard to see these bosses get nerfed to hell in the Reignited Trilogy. Excluding Spyro 1 bosses where all of them were pathetic, I always loved the Spyro 2 and 3 bosses.









Spyro reignited trilogy boss